Google Cloud and game publisher 2K have announced Open Saves, an open source, cloud-native storage interface for video game developers.
“Numerous storage technologies are often required to ensure game data can scale to meet gamers’ demands,” according to the Google Cloud blog post. “Not only do game developers need to store different types of data—such as saves, inventory, patches, replays, and more—but they also must keep the storage system high-performing, available, scalable, and cost-effective.”
Open Saves is a simple, fast, and scalable interface that allows development teams to store game data without having to worry about multiple storage solutions. Additionally, it can be integrated into any game (mobile or console, single or multi-player) running on any infrastructure, the announcement says.